In many teams there are roughly 3 types of people that can be kept as long as their output can be afforded, from the lowest weight:
- Those that choose to coast along but maintain the minimum level of responsibility, and don’t want to work harder even offered a rise.
- Those that would perform at a level of their pay, and can do more for a pay rise.
- Those that over-compensate for their pay.
Among flot, I’d say moD fits squarely in type 3. I would think I’m 3 on a good day, but overall not too far from being type 2. I refrain from commenting too much on others at this point, but they lie on a spectrum between 1 and 3. Even 1 is still a perfectly reasonable place to be because very few of us can commit a lot, and at least I don’t think FLOT members are anywhere beneath that.
It’s easy to deal with those that consistently over-compensate; you just give them more and more, well-paced with a carrot on the stick, and then they’ll catch up to the point that they can’t afford to visibly over-compensate anymore. Perfect slave to capitalism. 
Type 1 people aren’t too hard to please either. We can ask people to be up front with it and then determine the minimum amount of work justifiable by a token amount of compensation.
Type 2 is the trickiest and I haven’t made up my mind with a low-friction way to deal with them.